Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tempest Caller

2UU · Creature — Merfolk Wizard

When Tempest Caller enters the battlefield, tap all creatures target opponent controls. 2/3

Similar cards

Color identity:
NameManaTypeText
Silkbind Faerie 2W/UCreature — Faerie Rogue Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3
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Cultural Exchange 4UUSorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Ambush Gigapede 4BBCreature — Insect Flash When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. 6/2
Cathartic Adept UCreature — Human Wizard {T}: Target player mills a card. 1/1
Saddleback Lagac 3GCreature — Lizard When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 3/1
Invading Manticore 5RCreature — Zombie Manticore When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5
Hair-Strung Koto 6Artifact Tap an untapped creature you control: Target player mills a card.
Memorial to Genius Land Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
Hammers of Moradin 2WCreature — Dwarf Cleric Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls. 3/3
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