Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tempest Djinn

UUU · Creature — Djinn

Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4

Similar cards

Color identity:
NameManaTypeText
Duergar Mine-Captain 2R/WCreature — Dwarf Soldier {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) 2/1
Viashino Weaponsmith 3RCreature — Viashino Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn. 2/2
Marshaling Cry 1WWSorcery Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Narcissism 2GEnchantment {G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
Thunder Dragon 5RRCreature — Dragon Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. 5/5
Rabid Wolverines 3GGCreature — Wolverine Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn. 4/4
Trusted Forcemage 2GCreature — Human Shaman Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. 2/2
Sentinels of Glen Elendra 3UCreature — Faerie Soldier Flash Flying 2/3
Briarhorn 3GCreature — Elemental Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Gaea's Might GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Page 163