M:tG card similarity search
1RRR · Creature — Efreet
Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Mind Funeral | 1UB | Sorcery | Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. |
Sirocco | 1R | Instant | Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life. |
Revelation | G | World Enchantment | Players play with their hands revealed. |
Telepathy | U | Enchantment | Your opponents play with their hands revealed. |
Sacred Guide | W | Creature — Human Cleric | {1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. 1/1 |
Thought Dissector | 4 | Artifact | {X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard. |
Mind Spike | B | Sorcery | Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. |
Scent of Jasmine | W | Instant | Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. |
Treasure Hunt | 1U | Sorcery | Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. |
Zur's Weirding | 3U | Enchantment | Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. |