M:tG card similarity search
1W · Creature — Human Cleric
When Temple Acolyte enters the battlefield, you gain 3 life. 1/3
Name | Mana | Type | Text |
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Roiling Horror | 3BB | Creature — Horror | Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */* |
Raving Oni-Slave | 1B | Creature — Ogre Warrior | When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon. 3/3 |
Nomad Stadium | Land | {T}: Add {W}. Nomad Stadium deals 1 damage to you. Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard. | |
Pearl Collector | 2B | Creature — Human Warlock | Deathtouch, Lifelink At the beginning of your postcombat main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once. {2}{W}: Another target creature perpetually gains lifelink. 3/3 |
Kiss of Death | 4BB | Sorcery | Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life. |
Sorin's Vengeance | 4BBB | Sorcery | Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life. |
Stolen Grain | 4BB | Sorcery | Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life. |
Taste of Blood | B | Sorcery | Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life. |
Vampiric Touch | 2B | Sorcery | Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life. |
Brutal Hordechief | 3B | Creature — Orc Warrior | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3 |