M:tG card similarity search
4W · Creature — Dinosaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Combust | 1R | Instant | This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. |
| Meteor Storm | RG | Enchantment | {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target. |
| Skirk Commando | 1RR | Creature — Goblin | Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 |
| Animist's Might | 2G | Sorcery | This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control. |
| Dwarven Catapult | XR | Instant | Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. |
| Soul Echo | XWW | Enchantment | Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. |
| Thorncaster Sliver | 4R | Creature — Sliver | Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target." 2/2 |
| Scald | 1R | Enchantment | Whenever a player taps an Island for mana, Scald deals 1 damage to that player. |
| Wei Night Raiders | 2BB | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2 |
| Force of Nature | 2GGGG | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8 |