Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temple of Aclazotz

· Legendary Land

(Transforms from Arguel's Blood Fast.) {T}: Add {B}. {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Similar cards

Color identity:
NameManaTypeText
Abaddon the Despoiler 2UBRLegendary Creature — Astartes Warrior Trample Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. 5/5
A-Shattered Seraph 4WUBCreature — Angel Rogue Flying When Shattered Seraph enters the battlefield, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/5
Secret Base Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
Gloom Sower 5BBCreature — Horror Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. 8/6
Denethor, Ruling Steward 1WBLegendary Creature — Human Noble At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4
Pixie Queen 2GGCreature — Faerie Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. 1/1
Wind Dancer 1UCreature — Faerie Flying {T}: Target creature gains flying until end of turn. 1/1
Caller of Gales UCreature — Merfolk Wizard {1}{U}, {T}: Target creature gains flying until end of turn. 1/1
Scourglass 3WWArtifact {T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
Practiced Tactics WInstant Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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