M:tG card similarity search
· Legendary Land
(Transforms from Arguel's Blood Fast.) {T}: Add {B}. {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gleemox | 0 | Artifact | {T}: Add one mana of any color. This card is banned. |
| Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |
| Dominus of Fealty | U/RU/RU/RU/RU/R | Creature — Spirit Avatar | Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. 4/4 |
| Aerial Boost | 1W | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn. |
| Sunken City | UU | Enchantment | At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. |
| Trivia Contest | Artifact — Attraction | Visit — An opponent choses colorless card, creature card, or plane, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize! Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction. | |
| Magnetic Flux | 2U | Instant | Artifact creatures you control gain flying until end of turn. |
| Seraphic Greatsword | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4} |
| Dawnhart Mentor | 2G | Creature — Human Warlock | When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. 0/4 |
| Compulsion | 1U | Enchantment | {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. |