Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temple of Atropos

· Plane — Time

At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)

Similar cards

Color identity:
NameManaTypeText
Howlpack Alpha Creature — Werewolf Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. 3/3
Kheru Lich Lord 3BGUCreature — Zombie Wizard At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. 4/4
Hooded Blightfang 2BCreature — Snake Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker. 1/4
Rite of Oblivion WBSorcery As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Triumphant Reckoning 6WWWSorcery Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
Myntasha, Honored One 2GGLegendary Snow Creature — Elk As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.) 3/3
Consulate Turret 3Artifact {T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
Silvergill Adept 1UCreature — Merfolk Wizard As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1
Robe of Stars 1WArtifact — Equipment Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}
Artillerize 3RInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Artillerize deals 5 damage to any target.
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