Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temple of Cultivation

· Land

(Transforms from Ojer Kaslem, Deepest Growth.) {T}: Add {G}. {2}{G}, {T}: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Sedraxis Alchemist 2BCreature — Zombie Wizard When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2
Fatal Grudge BRSorcery As an additional cost to cast this spell, sacrifice a nonland permanent. Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it. Draw a card.
At Knifepoint 1BREnchantment As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Karmic Justice 2WEnchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
Revel in Silence WWInstant Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence.
Thrull Parasite BCreature — Thrull Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent. 1/1
Violent Ultimatum BBRRRGGSorcery Destroy three target permanents.
Darkthicket Wolf 1GCreature — Wolf {2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn. 2/2
Snarling Wolf GCreature — Wolf {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. 1/1
Page 91