Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temple of the Dead

· Land

(Transforms from Aclazotz, Deepest Betrayal.) {T}: Add {B}. {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Dynavolt Tower 3Artifact Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Ashmouth Dragon Creature — Dragon Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4
Network Terminal 3Artifact {T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
Eyeless Watcher 3GCreature — Eldrazi Drone Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." 1/1
Gale, Temporal Conduit 3UULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, draw a card, then discard a card. 4/5
Final Parting 3BBSorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Bubble Up 2USorcery — Adventure Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Awaken the Erstwhile 3BBSorcery Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
Kjeldoran Guard 1WCreature — Human Soldier {T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands. 1/1
Veko, Death's Doorkeeper WBLegendary Creature — Spirit Cleric Extort {T}, Sacrifice a non-Spirit creature: Return target creature card from your graveyard to your hand. It perpetually becomes a Spirit, has base power and toughness 1/1, and gains "You may pay {W/B} rather than pay this spell's mana cost." Activate only as a sorcery. 1/3
Page 267