Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temple of the False God

· Land

{T}: Add {C}{C}. Activate only if you control five or more lands.

Similar cards

Color identity:
NameManaTypeText
Sundial of the Infinite 2Artifact {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Field of the Dead Land Field of the Dead enters the battlefield tapped. {T}: Add {C}. Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Hand to Hand 2REnchantment During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
City of Solitude 2GEnchantment Players can cast spells and activate abilities only during their own turns.
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
Great Hall of the Citadel Land {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Henge of Ramos Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Mana Prism 3Artifact {T}: Add {C}. {1}, {T}: Add one mana of any color.
Mox Lotus 15Artifact {T}: Add {∞}. {100}: Add one mana of any color.
Painted Bluffs Land — Desert {T}: Add {C}. {1}, {T}: Add one mana of any color.
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