Card Codex

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17 May 2024: Card library updated.

Temporal Cascade

5UU · Sorcery

Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)

Similar cards

Color identity:
NameManaTypeText
Nyxathid 1BBCreature — Elemental As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. 7/7
Spy Network UInstant Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Keeper of the Mind UUCreature — Human Wizard {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. 1/2
Present Arms 2USorcery — Adventure Exchange your library with another deck you own from outside the game. Shuffle your library.
Secret Salvage 3BBSorcery Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
Haunting Echoes 3BBSorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Praetor's Grasp 1BBSorcery Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.
Talas Lookout 2UUCreature — Human Pirate Flying When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 3/2
Tower Geist 3UCreature — Spirit Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 2/2
The Moonbase Plane — Moon Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery." Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
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