M:tG card similarity search
5UU · Sorcery
Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)
Name | Mana | Type | Text |
---|---|---|---|
Identity Crisis | 2WWBB | Sorcery | Exile all cards from target player's hand and graveyard. |
Dawnbreak Reclaimer | 4WW | Creature — Angel | Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control. 5/5 |
Lantern of Undersight | 1 | Artifact | You draw cards from the bottom of your library instead of the top of your library. |
Glademuse | 2G | Creature — Beast | Whenever a player casts a spell, if it's not their turn, that player draws a card. 2/4 |
Huddle Up | 2U | Sorcery | Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card. |
Sky Crier | 1W | Creature — Bird Citizen | Flying, lifelink {3}{W}: You and target opponent each draw a card. 1/1 |
Stop That | B | Instant | Target player discards a card. Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand. |
Glimpse the Future | 2U | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
Ransack the Lab | 1B | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
Strategic Planning | 1U | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |