M:tG card similarity search
1W · Enchantment — Aura
Flash Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Ironclaw Curse | R | Enchantment — Aura | Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. |
Armored Ascension | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |
Convulsing Licid | 2R | Creature — Licid | {R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. 2/2 |
Dwindle | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) |
Oni Possession | 2B | Enchantment — Aura | Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. |
Crown of Awe | 1W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. |
Ocular Halo | 3U | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn. |
Balm of Restoration | 2 | Artifact | {1}, {T}, Sacrifice Balm of Restoration: Choose one — • You gain 2 life. • Prevent the next 2 damage that would be dealt to any target this turn. |
Acquired Mutation | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters. |
Elder Mastery | 3UBR | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. |