Card Codex

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17 May 2024: Card library updated.

Temporal Isolation

1W · Enchantment — Aura

Flash Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Wall of Vapor 3UCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. 0/1
Selfless Squire 3WCreature — Human Soldier Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. 1/1
Djeru's Resolve WInstant Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Redeem 1WInstant Prevent all damage that would be dealt this turn to up to two target creatures.
Flowering Field 1WEnchantment — Aura Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
Hot Springs 1GEnchantment — Aura Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
Hunter's Ambush 2GInstant Prevent all combat damage that would be dealt by nongreen creatures this turn.
Angel of Suffering 3BBCreature — Nightmare Angel Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3
Statecraft 3UEnchantment Prevent all combat damage that would be dealt to and dealt by creatures you control.
Fog Bank 1UCreature — Wall Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2
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