Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temporal Spring

1GU · Sorcery

Put target permanent on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Flamewar, Streetwise Operative Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Menace, deathtouch Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar. 2/1
Compleated Conjurer Creature — Phyrexian Weird When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. 3/3
New Prahv Guildmage WUCreature — Human Wizard {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2
Into the Void 3USorcery Return up to two target creatures to their owners' hands.
Undo 1UUSorcery Return two target creatures to their owners' hands.
Waterwhirl 4UUInstant Return up to two target creatures to their owners' hands.
Churning Eddy 3USorcery Return target creature and target land to their owners' hands.
Marchesa, Dealer of Death UBRLegendary Creature — Human Rogue Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/4
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
Maulfist Revolutionary 1GGCreature — Human Warrior Trample When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 3/3
Page 92