Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temporal Spring

1GU · Sorcery

Put target permanent on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Animation Module 1Artifact Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Glare of Heresy 1WSorcery Exile target white permanent.
Hallowed Ground 1WEnchantment {W}{W}: Return target nonsnow land you control to its owner's hand.
Selvala's Stampede 4GGSorcery Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Silhana Wayfinder 1GCreature — Elf Scout When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. 2/1
Paradox Engine 5Legendary Artifact Whenever you cast a spell, untap all nonland permanents you control.
Lagonna-Band Storyteller 3WCreature — Centaur Advisor When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. 3/4
A-Case the Joint 4USorcery Draw three cards, then look at the top card of each player's library.
Bond of Flourishing 1GSorcery Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Hour of Revelation 3WWWSorcery This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.
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