Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temporary Lockdown

1WW · Enchantment

When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.

Similar cards

Color identity:
NameManaTypeText
Oblation 2WInstant The owner of target nonland permanent shuffles it into their library, then draws two cards.
Venser's Diffusion 2UInstant Return target nonland permanent or suspended card to its owner's hand.
A-Earthquake Dragon 14GCreature — Elemental Dragon This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named Earthquake Dragon. Flying, trample {2}{G}, Sacrifice a land: Return A-Earthquake Dragon from your graveyard to your hand. 10/10
Illuminor Szeras 2BLegendary Artifact Creature — Necron Secrets of the Soul — {T}, Sacrifice another creature: Add an amount of {B} equal to the sacrificed creature's mana value. 3/3
Skyfisher Spider 2BGCreature — Spider Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. 3/3
Oracle of Tragedy 1UCreature — Human Wizard When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. 1/3
Ashiok, Nightmare Weaver 1UBLegendary Planeswalker — Ashiok [+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards. Loyalty 3
Minn, Wily Illusionist 1UULegendary Creature — Gnome Wizard Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. 1/3
Consuming Tide 2UUSorcery Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Boompile 4Artifact {T}: Flip a coin. If you win the flip, destroy all nonland permanents.
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