Card Codex

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17 May 2024: Card library updated.

Temporary Truce

1W · Sorcery

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Similar cards

Color identity:
NameManaTypeText
Blood Scrivener 1BCreature — Zombie Wizard If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Work a Double 2RRSorcery Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Frantic Search 2UInstant Draw two cards, then discard two cards. Untap up to three lands.
Choice of Fortunes 2USorcery Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game.
Cut a Deal 2WSorcery Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Perilous Research 1UInstant Draw two cards, then sacrifice a permanent.
Step Right Up 3BSorcery Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Teferi's Ageless Insight 2UULegendary Enchantment If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Gerrard's Verdict WBSorcery Target player discards two cards. You gain 3 life for each land card discarded this way.
Mnemonic Sphere 1UArtifact {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card.
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