M:tG card similarity search
2G · Creature — Licid
{G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Bloodfire Infusion | 2R | Enchantment — Aura | Enchant creature you control {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature. |
Undying Rage | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. |
Tahngarth's Rage | R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. |
Abzan Advantage | 1W | Instant | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
Spectral Adversary | 1U | Creature — Spirit | Flash Flying When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. 2/1 |
Kitsune Mystic | 3W | Creature — Fox Wizard | At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. 2/3 |
Nettlecyst | 3 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2} |
Flicker of Fate | 1W | Instant | Exile target creature or enchantment, then return it to the battlefield under its owner's control. |
Sentinel's Eyes | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Mystic Veil | 1U | Enchantment — Aura | You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) |