M:tG card similarity search
1G · Creature — Wurm
When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. 5/5
Name | Mana | Type | Text |
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Into Thin Air | 5U | Instant | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Return target artifact to its owner's hand. |
Fugitive of the Judoon | 4G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token. II — Investigate. III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle. |
Tinker's Tote | 2W | Artifact | When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice Tinker's Tote: You gain 3 life. |
Hunted Nightmare | 1BB | Creature — Nightmare | Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. 4/5 |
Iron Maiden | 3 | Artifact | At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. |
Soul Snuffers | 2BB | Creature — Elemental Shaman | When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3 |
The Great Synthesis | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). | |
Trench Gorger | 6UU | Creature — Leviathan | Trample When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way. 6/6 |
Storm World | R | World Enchantment | At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand. |
Wheel of Torture | 3 | Artifact | At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand. |