Card Codex

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17 May 2024: Card library updated.

Temur Ascendancy

GUR · Enchantment

Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Similar cards

Color identity:
NameManaTypeText
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Paladin Elizabeth Taggerdy 1RWLegendary Creature — Human Knight Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power. 3/2
Two-Headed Hellkite 1WUBRGCreature — Dragon Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards. 5/5
Kamahl's Will 3GInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
Aeon Chronicler 3UUCreature — Avatar Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. */*
Loopy Lobster 2UCreature — Lobster Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: Loopy Lobster gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards. ?/?
Timbermare 3GCreature — Elemental Horse Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. 5/5
Trial of Zeal 2REnchantment When Trial of Zeal enters the battlefield, it deals 3 damage to any target. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
Durkwood Baloth 4GGCreature — Beast Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 5/5
Ondu Greathorn 3WCreature — Beast First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. 2/3
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