Card Codex

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17 May 2024: Card library updated.

Temur Ascendancy

GUR · Enchantment

Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Similar cards

Color identity:
NameManaTypeText
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Nexus Wardens 2GCreature — Satyr Archer Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4
Explosion of Riches 5RSorcery Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
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Diviner's Wand 3Tribal Artifact — Wizard Equipment Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}
Thrakkus the Butcher 3RGLegendary Creature — Dragon Peasant Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. 3/4
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
Stalking Vengeance 5RRCreature — Avatar Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. 5/5
Makindi Ox 4WCreature — Ox Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. 4/4
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