Card Codex

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17 May 2024: Card library updated.

Temur Runemark

2G · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent.

Similar cards

Color identity:
NameManaTypeText
Demon of Wailing Agonies 3BBCreature — Demon Flying Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature." 4/4
Pooling Venom 1BEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.
Mortify 1WBInstant Destroy target creature or enchantment.
Elemental Mastery 3REnchantment — Aura Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Earnest Fellowship 1WEnchantment Each creature has protection from its colors.
Cowed by Wisdom WEnchantment — Aura Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
Callaphe, Beloved of the Sea 1UULegendary Enchantment Creature — Demigod Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." */3
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Ironhoof Boar 5RArtifact Creature — Boar Trample, haste Channel — {1}{R}, Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn. 5/4
Standing Army 2WWCreature — Human Soldier As long as you're standing, Standing Army has vigilance. 2/4
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