Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tenacious Hunter

2GG · Creature — Crocodile

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. 4/4

Similar cards

Color identity:
NameManaTypeText
Transmogrifying Wand 3Artifact Transmogrifying Wand enters the battlefield with three charge counters on it. {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
Delaying Shield 3WEnchantment If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Hungering Yeti 4RCreature — Yeti As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) 4/4
Razorfield Rhino 6Artifact Creature — Rhino Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. 4/4
Krosan Beast 3GCreature — Squirrel Beast Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. 1/1
Black Sun's Zenith XBBSorcery Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Spur Grappler 2RCreature — Beast Spur Grappler gets +2/+1 as long as you control no untapped lands. 2/1
Five-Alarm Fire 1RREnchantment Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Arctic Aven 2UCreature — Bird Wizard Flying Arctic Aven gets +1/+1 as long as you control a Plains. {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/1
Drakestown Forgotten 4BCreature — Zombie Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. 0/0
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