M:tG card similarity search
4G · Creature — Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. 2/2
Name | Mana | Type | Text |
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A-Harald Unites the Elves | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
Boreal Druid | G | Snow Creature — Elf Druid | {T}: Add {C}. 1/1 |
Druid of the Anima | 1G | Creature — Elf Druid | {T}: Add {R}, {G}, or {W}. 1/1 |
Druid of the Cowl | 1G | Creature — Elf Druid | {T}: Add {G}. 1/3 |
Elvish Mystic | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
Fyndhorn Elder | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |
Fyndhorn Elves | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
Greenweaver Druid | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |
Knotvine Mystic | RGW | Creature — Elf Druid | {1}, {T}: Add {R}{G}{W}. 2/2 |
Leaf Gilder | 1G | Creature — Elf Druid | {T}: Add {G}. 2/1 |