Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tendril of the Mycotyrant

1G · Creature — Fungus Wizard

{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land. 2/2

Similar cards

Color identity:
NameManaTypeText
Life GSorcery All lands you control become 1/1 creatures until end of turn. They're still lands.
Siege of Towers 1RSorcery Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land.
Balduvian Conjurer 1UCreature — Human Wizard {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 0/2
Noyan Dar, Roil Shaper 3WULegendary Creature — Merfolk Ally Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 4/4
Silvanus's Invoker 2GCreature — Dragon Druid Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
Animate Land GInstant Until end of turn, target land becomes a 3/3 creature that's still a land.
Hydroform GUInstant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
A-Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4
Page 2