Card Codex

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17 May 2024: Card library updated.

Tendrils of Agony

2BB · Sorcery

Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Similar cards

Color identity:
NameManaTypeText
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Ashenmoor Liege 1B/RB/RB/RCreature — Elemental Knight Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 4/1
Niko Defies Destiny 1WUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You gain 2 life for each foretold card you own in exile. II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. III — Return target card with foretell from your graveyard to your hand.
Cleansing WWWSorcery For each land, destroy that land unless any player pays 1 life.
Luminescent Rain 2GInstant Choose a creature type. You gain 2 life for each permanent you control of that type.
Karlach, Tiefling Punisher 1BRLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life. 4/4
Souldrinker 3BCreature — Spirit Pay 3 life: Put a +1/+1 counter on Souldrinker. 2/2
Grave Expectations BInstant Choose one — • Heist target opponent's library. • Exile up to three target cards from your opponents' graveyards. You gain 3 life.
Caustic Bronco 1BCreature — Snake Horse Mount Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
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