M:tG card similarity search
3R · Sorcery
This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Status | B/G | Instant | Target creature gets +1/+1 and gains deathtouch until end of turn. |
Alabaster Leech | W | Creature — Leech | White spells you cast cost {W} more to cast. 1/3 |
High Troller | 3R | Creature — Troll Shaman | All targeted spells and abilities cost {2} less and have their targets chosen randomly. 4/1 |
Animar, Soul of Elements | GUR | Legendary Creature — Elemental | Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. 1/1 |
Halana and Alena, Partners | 2RG | Legendary Creature — Human Ranger | First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3 |
Cactarantula | 4GG | Creature — Plant Spider | This spell costs {1} less to cast if you control a Desert. Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. 6/5 |
Virulent Swipe | B | Instant | Target creature gets +2/+0 and gains deathtouch until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Sejiri Shelter | 1W | Instant | Target creature you control gains protection from the color of your choice until end of turn. |
Jaded Sell-Sword | 3R | Creature — Dragon Warrior | When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. 4/3 |
Riding Red Hare | 2W | Sorcery | Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) |