Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tenth District Veteran

2W · Creature — Human Soldier

Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3

Similar cards

Color identity:
NameManaTypeText
Elegant Entourage 3GCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn. 4/4
Ravenloft Adventurer 3BCreature — Human Rogue Assassin When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4
A-Bruenor Battlehammer 2RWLegendary Creature — Dwarf Warrior Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 5/4
Lord of the Unreal UUCreature — Human Wizard Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2
Deadshot 3RSorcery Tap target creature. It deals damage equal to its power to another target creature.
Traxos, Scourge of Kroog 4Legendary Artifact Creature — Construct Trample Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) 7/7
Arcus Acolyte GWCreature — Human Cleric Archer Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2
Satoru, the Infiltrator UBLegendary Creature — Human Ninja Rogue Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3
Drana, the Last Bloodchief 3BBLegendary Creature — Vampire Cleric Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. 4/4
Zephyr Sentinel 1UCreature — Human Soldier Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1
Page 185