Card Codex

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17 May 2024: Card library updated.

Tenth District Veteran

2W · Creature — Human Soldier

Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3

Similar cards

Color identity:
NameManaTypeText
Herald of Anafenza WCreature — Human Soldier Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token. 1/2
Femeref Knight 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2
Cao Cao, Lord of Wei 3BBLegendary Creature — Human Soldier {T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared. 3/3
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Esquire of the King WCreature — Human Soldier {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1
Master of Pearls 1WCreature — Human Monk Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. 2/2
Imposing Vantasaur 5WCreature — Dinosaur Vigilance Cycling {1} ({1}, Discard this card: Draw a card.) 3/6
Citanul Stalwart GCreature — Elf Druid Soldier {T}, Tap an untapped artifact or creature you control: Add one mana of any color. 1/1
Auriok Bladewarden 1WCreature — Human Soldier {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1
Inniaz, the Gale Force 3UULegendary Creature — Djinn Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4
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