M:tG card similarity search
1W · Enchantment — Aura
Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
Name | Mana | Type | Text |
---|---|---|---|
Insolent Neonate | R | Creature — Vampire | Menace (This creature can't be blocked except by two or more creatures.) Discard a card, Sacrifice Insolent Neonate: Draw a card. 1/1 |
Tormod's Crypt | 0 | Artifact | {T}, Sacrifice Tormod's Crypt: Exile target player's graveyard. |
Merfolk Windrobber | U | Creature — Merfolk Rogue | Flying Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard. 1/1 |
Legate Lanius, Caesar's Ace | 2BR | Legendary Creature — Human Soldier | Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up. Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius. 2/2 |
Mire Blight | B | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |
Mortal Wound | G | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |
Vivien's Crocodile | 2G | Creature — Crocodile Spirit | Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. 3/3 |
Parasitic Bond | 3B | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. |
Wanderlust | 2G | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. |
Berserkers of Blood Ridge | 4R | Creature — Human Berserker | Berserkers of Blood Ridge attacks each combat if able. 4/4 |