M:tG card similarity search
4R · Creature — Beast
Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. 4/5
Name | Mana | Type | Text |
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Hammerfist Giant | 4RR | Creature — Giant Warrior | {T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. 5/4 |
Chainweb Aracnir | G | Creature — Spider | Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Chainweb Aracnir escapes with three +1/+1 counters on it. 1/2 |
Rolling Thunder | XRR | Sorcery | Rolling Thunder deals X damage divided as you choose among any number of targets. |
Destructive Force | 5RR | Sorcery | Each player sacrifices five lands. Destructive Force deals 5 damage to each creature. |
Grollub | 2B | Creature — Beast | Whenever Grollub is dealt damage, each opponent gains that much life. 3/3 |
Nicol Bolas | 2UUBBRR | Legendary Creature — Elder Dragon | Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. 7/7 |
Face to Face | 1R | Sorcery | You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player. |
Barbarian Ring | Land | {T}: Add {R}. Barbarian Ring deals 1 damage to you. Threshold — {R}, {T}, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard. | |
Flameblast Dragon | 4RR | Creature — Dragon | Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target. 5/5 |
Spikefield Hazard | R | Instant | Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. |