M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Deathsprout | 1BBG | Instant | Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
| Resolute Rejection | 1W | Instant | Target tapped creature perpetually loses all abilities, then Resolute Rejection deals 4 damage to it. Cycling {2} |
| Crippling Chill | 2U | Instant | Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. |
| Grip of the Roil | 2U | Instant | Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. |
| Hunted Dragon | 3RR | Creature — Dragon | Flying, haste When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike. 6/6 |
| Timely Reinforcements | 2W | Sorcery | If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. |
| Winds of Abandon | 1W | Sorcery | Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Urge to Feed | BB | Instant | Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. |
| Kill Switch | 3 | Artifact | {2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped. |
| Undercity Uprising | 2BG | Sorcery | Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |