Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Terashi's Cry

3W · Sorcery — Arcane

Tap up to three target creatures.

Similar cards

Color identity:
NameManaTypeText
Mistfire Weaver 3UCreature — Djinn Wizard Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. 3/1
War's Toll 3REnchantment Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
The Big Idea 4RRLegendary Creature — Brainiac Villain {2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. 4/4
Legolas, Master Archer 1GGLegendary Creature — Elf Archer Reach Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas. Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature. 1/4
Arachnus Spinner 5GCreature — Spider Reach Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle. 5/7
Collision 1R/GInstant Collision deals 6 damage to target creature with flying.
Leaf Arrow GInstant Leaf Arrow deals 3 damage to target creature with flying.
Pierce the Sky 1GInstant Pierce the Sky deals 7 damage to target creature with flying.
Shredding Winds 2GInstant Shredding Winds deals 7 damage to target creature with flying.
Subterranean Schooner 1UArtifact — Vehicle Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1 3/4
Page 306