M:tG card similarity search
· Land
{T}: Add {C}. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Primeval Force | 2GGG | Creature — Elemental | When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. 8/8 |
Nissa, Resurgent Animist | 2G | Legendary Creature — Elf Scout | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. 3/3 |
Squirrel Wrangler | 2GG | Creature — Human Druid | {1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. 2/2 |
Network Disruptor | U | Artifact Creature — Moonfolk Rogue | Flying When Network Disruptor enters the battlefield, tap target permanent. 1/1 |
Planar Nexus | Land | Planar Nexus is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
Inys Haen | Plane — Cridhe | When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. Whenever chaos ensues, return target nonland card from your graveyard to your hand. | |
Seismic Spike | 2RR | Sorcery | Destroy target land. Add {R}{R}. |
Foul Spirit | 2B | Creature — Spirit | Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2 |
Step Between Worlds | 3UU | Sorcery | Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Lingering Mirage | 1U | Enchantment — Aura | Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.) |