M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Legions of Lim-Dûl | 1BB | Creature — Zombie | Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) 2/3 |
| Solar Tide | 4WW | Sorcery | Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.) |
| Ziatora's Envoy | 1BRG | Creature — Viashino Warrior | Trample Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. Blitz {2}{B}{R}{G} 5/4 |
| Svega, the Unconventional | 1GWU | Legendary Planeswalker — Svega | Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on target planeswalker. [−2]: For each planeswalker type among planeswalkers you control, create a 1/1 Attendee creature token that's all colors. [−X]: Choose an Elspeth, Teferi, Liliana, Chandra, or Garruk planeswalker card name with mana value X. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost. Svega can be your commander. Loyalty 3 |
| Humongulus | 4U | Creature — Homunculus | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/5 |
| Old Rutstein | 1BG | Legendary Creature — Human Peasant | When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. 1/4 |
| Silverback Elder | 2GGG | Creature — Ape Shaman | Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life. 5/7 |
| Cosima, God of the Voyage | 2U | Legendary Creature — God | At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." 2/4 |
| Mana Cache | 1RR | Enchantment | At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step. |
| Tree Monkey | G | Creature — Monkey | Reach (This creature can block creatures with flying.) 1/1 |