Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Terra Eternal

2W · Enchantment

All lands have indestructible.

Similar cards

Color identity:
NameManaTypeText
Evolution Sage 2GCreature — Elf Druid Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 3/2
Firebrand Ranger 1RCreature — Human Soldier Ranger {G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1
C.A.M.P. 3Artifact — Fortification Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
River of Tears Land {T}: Add {U}. If you played a land this turn, add {B} instead.
Torpid Moloch RCreature — Lizard Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
Isolated Watchtower Land {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Desecration Plague 3GSorcery Destroy target enchantment or land.
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
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