Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Terra Eternal

2W · Enchantment

All lands have indestructible.

Similar cards

Color identity:
NameManaTypeText
Price of Progress 1RInstant Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Pulse of Murasa 2GInstant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Bear Umbra 2GGEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Hagra Mauling 2BBInstant This spell costs {1} less to cast if an opponent controls no basic lands. Destroy target creature.
Sprouting Vines 2GInstant Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Portent Tracker 1GCreature — Satyr Scout {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. 1/1
Archon of Emeria 2WCreature — Archon Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3
Seek the Horizon 3GSorcery Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
The Ring Goes South 3GSorcery The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Snowblind 3GEnchantment — Aura Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
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