Card Codex

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17 May 2024: Card library updated.

Terra Stomper

3GGG · Creature — Beast

This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 8/8

Similar cards

Color identity:
NameManaTypeText
Cancel 1UUInstant Counter target spell.
Counterspell UUInstant Counter target spell.
Broken Concentration 1UUInstant Counter target spell. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Volrath's Curse 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Controvert 2UUInstant Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Frost Fair Lure Fish 5URCreature — Fish When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens. Fish you control have haste and can't be blocked by Humans. Foretell {3}{U}{R} 7/7
March of Souls 4WSorcery Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Fuel for the Cause 2UUInstant Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sonic Screwdriver 3Artifact {T}: Add one mana of any color. {1}, {T}: Untap another target artifact. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {3}, {T}: Target creature can't be blocked this turn.
Thundering Ceratok 4GCreature — Rhino Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. 4/5
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