M:tG card similarity search
2U · Creature — Human Wizard
{1}: Choose a basic land type. Each land you control becomes that type until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Stirring Wildwood | Land | Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. | |
Star Compass | 2 | Artifact | Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce. |
Sindbad | 1U | Creature — Human | {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1 |
Fa'adiyah Seer | 1G | Creature — Human Shaman | {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1 |
Horizon Seeker | 2G | Creature — Human Warrior | Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.) 3/2 |
Lavaclaw Reaches | Land | Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. | |
Graxiplon | 5U | Creature — Beast | Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type. 3/4 |
Mana Seism | 1R | Sorcery | Sacrifice any number of lands, then add that much {C}. |
Earth Rift | 3R | Sorcery | Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Hallowed Ground | 1W | Enchantment | {W}{W}: Return target nonsnow land you control to its owner's hand. |