Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Terrain Generator

· Land

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Similar cards

Color identity:
NameManaTypeText
Momir Vig, Simic Visionary 3GULegendary Creature — Elf Wizard Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. 2/2
Desperate Research 1BSorcery Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Misdirection 3UUInstant You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
Ravenous Baboons 3RCreature — Monkey When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2
Dredge BInstant Sacrifice a creature or land. Draw a card.
Nebelgast Beguiler 4WCreature — Spirit {W}, {T}: Tap target creature. 2/5
Boseiju, Who Shelters All Legendary Land Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Wizards of the _____ 2UUCreature — Human Wizard Performer When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.) 3/1
Magus of the Jar 3UUCreature — Human Wizard {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3
Dragon's Disciple 1WCreature — Human Monk As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 1/3
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