M:tG card similarity search
4G · Creature — Beast
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. 4/4
Name | Mana | Type | Text |
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Harsh Deceiver | 3W | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn. 1/4 |
Barge In | R | Instant | Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |
Bellowing Elk | 3G | Creature — Elk | As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible. 4/2 |
Marketwatch Phantom | 1W | Creature — Spirit Detective | Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. 2/2 |
Sage of Mysteries | U | Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. 0/2 |
Eyekite | 1U | Creature — Drake | Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2 |
Goatnap | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. |
Thieves' Guild Enforcer | B | Creature — Human Rogue | Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. 1/1 |
Bloodcrazed Socialite | 3B | Creature — Vampire | Menace When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. 3/3 |
Relentless Hunter | 1RG | Creature — Human Warrior | {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3 |