M:tG card similarity search
4RR · Enchantment
At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands.
Name | Mana | Type | Text |
---|---|---|---|
Frankie Peanuts | 2WW | Legendary Creature — Elephant Rogue | At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. 2/3 |
Boom | 1R | Sorcery | Destroy target land you control and target land you don't control. |
Away | 2B | Instant | Target player sacrifices a creature. Fuse (You may cast one or both halves of this card from your hand.) |
Choking Sands | 1BB | Sorcery | Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. |
Earthblighter | 1B | Creature — Human Cleric | {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. 1/1 |
Structural Collapse | 5R | Sorcery | Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. |
Catalyst Elemental | 2R | Creature — Elemental | Sacrifice Catalyst Elemental: Add {R}{R}. 2/2 |
Cruel Edict | 1B | Sorcery | Target opponent sacrifices a creature. |
Diabolic Edict | 1B | Instant | Target player sacrifices a creature. |
Steam Vines | 1RR | Enchantment — Aura | Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice. |