Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Territorial Kavu

RG · Creature — Kavu

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */*

Similar cards

Color identity:
NameManaTypeText
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Dreams of Steel and Oil BSorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Mandate of Abaddon 3BSorcery Choose target creature you control. Destroy all creatures with power less than that creature's power.
Finale of Revelation XUUSorcery Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
Darksteel Hydra XWBGArtifact Creature — Phyrexian Hydra Indestructible Darksteel Hydra enters the battlefield with X oil counters on it. Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it. When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand. */*
Ayesha Tanaka, Armorer 3WULegendary Creature — Human Artificer Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts. 2/4
Invasion of Mercadia 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Incite Rebellion 4RRSorcery For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Balduvian Conjurer 1UCreature — Human Wizard {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 0/2
Ancestor Dragon 4WWCreature — Dragon Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6
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