Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Territorial Kavu

RG · Creature — Kavu

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */*

Similar cards

Color identity:
NameManaTypeText
Artful Takedown 2UBInstant Choose one or both — • Tap target creature. • Target creature gets -2/-4 until end of turn.
Start from Scratch 2RSorcery — Lesson Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
Charming Prince 1WCreature — Human Noble When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. 2/2
Abrade 1RInstant Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Fiery Intervention 4RSorcery Choose one — • Fiery Intervention deals 5 damage to target creature. • Destroy target artifact.
Flash Flood UInstant Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand.
Pestilence Rats 2BCreature — Rat Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) */3
Duelist of the Mind 1UCreature — Human Advisor Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. */3
Planewide Celebration 5GGSorcery Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
Defend the Campus 3WInstant Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.
Page 41