M:tG card similarity search
4R · Artifact
When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card.
Name | Mana | Type | Text |
---|---|---|---|
Scavenger Grounds | Land — Desert | {T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards. | |
Time Machine | 5 | Artifact | {T}: Exile Time Machine and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the mana value of the exiled creature. |
Allure of the Unknown | 3BR | Sorcery | Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. |
Experimental Synthesizer | R | Artifact | When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card. {2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery. |
Elder Druid | 3G | Creature — Elf Cleric Druid | {3}{G}, {T}: You may tap or untap target artifact, creature, or land. 2/2 |
Sentinel's Eyes | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Mistveil Plains | Land — Plains | ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. | |
Creakwood Ghoul | 4B | Creature — Plant Zombie | {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. 3/3 |
Street Savvy | G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. |
Merfolk Trickster | UU | Creature — Merfolk Wizard | Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. 2/2 |