Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Territory Forge

4R · Artifact

When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card.

Similar cards

Color identity:
NameManaTypeText
World Breaker 6GCreature — Eldrazi Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) 5/7
Fabrication Foundry 1WArtifact {T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. {2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Osgir, the Reconstructor 2RWLegendary Creature — Giant Artificer Vigilance {1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. {X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery. 4/4
Loose in the Park 1GEnchantment — Aura Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Wormfang Behemoth 3UUCreature — Nightmare Fish Beast When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. 5/5
Cemetery Prowler 1GGCreature — Wolf Vigilance Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. 3/4
Ghostly Flicker 2UInstant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Hex, Kellan's Companion 1GLegendary Creature — Dog Haste Whenever you cast an Adventure spell, if Hex, Kellan's Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it's on the battlefield, exile it with a fetch counter on it. Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield. 1/1
Faith's Fetters 3WEnchantment — Aura Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Kotose, the Silent Spider 3UBLegendary Creature — Human Ninja When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. 4/4
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