Card Codex

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17 May 2024: Card library updated.

Territory Forge

4R · Artifact

When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card.

Similar cards

Color identity:
NameManaTypeText
Harsh Mentor 1RCreature — Human Cleric Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2
Heartless Conscription 6BBSorcery Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Rex, Cyber-Hound 1WULegendary Artifact Creature — Robot Dog Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery. Rex has all activated abilities of all cards in exile with brain counters on them. 2/2
Suppression Field 1WEnchantment Activated abilities cost {2} more to activate unless they're mana abilities.
Altar's Light 2WWInstant Exile target artifact or enchantment.
Fade into Antiquity 2GSorcery Exile target artifact or enchantment.
Fate Forgotten 2WInstant Exile target artifact or enchantment.
Banishing Coils 2WInstant — Adventure Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Ironwright's Cleansing 2WSorcery Exile target artifact or enchantment.
Revoke Existence 1WSorcery Exile target artifact or enchantment.
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