Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Terror

1B · Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Cleansing Meditation 1WWSorcery Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Atraxa's Fall 1GSorcery Destroy target artifact, battle, enchantment, or creature with flying.
Destroy Evil 1WInstant Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.
Arachnus Web 2GEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
Nightkin Ambusher 2UBCreature — Mutant Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4
Great Wall 2WEnchantment Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Crushing Vines 2GInstant Choose one — • Destroy target creature with flying. • Destroy target artifact.
Celestine Reef Plane — Luvion Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Crushing Canopy 2GInstant Choose one — • Destroy target creature with flying. • Destroy target enchantment.
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
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